Difference between revisions of "Interviews"

From Detective Conan Wiki
(2016)
(Movie 20 interview CimemaToday (WITH RAW))
Line 3,520: Line 3,520:
 
</spoiler>
 
</spoiler>
  
===Movie 20 interview CimemaToday (WITH RAW)===
+
===CimemaToday Movie 20 interview===
「名探偵コナン」漫画家・青山剛昌インタビュー:劇場版で原作者として名前がクレジットされる意味<br>
+
'''Date:''' April 14, 2016
http://www.cinematoday.jp/page/A0004961 <br>
 
April 14, 2016
 
 
 
<spoiler>
 
[[File:cinematoday gosho image.jpg|400px]]<br>
 
Q: Both anime and movies have been running for 20 years. How do you feel like?
 
 
 
A: "20 years already!"... That's the general feeling (laughs) I think it's surprising that it's come this far. I didn't think that the weekly magazine chapters would last this long. But I got to admit that the ammount of things I want do is steadily increasing. (laughs)
 
 
 
Q: You surely didn't think that a confrontation between the FBI, the PSB and the BO would become reality in the movies, did you?
 
(NOTE: I know Amuro is not PSB but that's what's written in the interview. My hypothesis about why: the movie staff assumed Amuro was PSB and Gosho then thought of making him NPA but by then the script couldn't be rewritten)
 
 
 
A: And that's the main dish of this movie. It's been made with the idea of "let's do this!". In the manga it's pretty hard to properly draw an action scene so there are some aspects that it can't portray. The confrontation between Akai Shuuichi (FBI Investigator) and Amuro Tooru (PSB-affiliated) is an aspect I wanted to do in this movie, so I thought that we could have them fight in the movie (laughs). I want fans to see this confrontation scene, I really do.
 
 
 
Q: Does it happen that the anime and/or the movie staff come to you with an idea, with "we want do this/that"?
 
 
 
A: It more or less happens every year. They want to do something. It's not that they ask for this or that to be specially made for "this work (episode/movie)", it's always like this. When there are things hard to do in the manga. When I want to make things explode or draw a large-scale action in the manga then my assistants start crying (laughs). I think of doing things that can be done in a movie.
 
 
 
Q: Would that mean that it was your idea to make the BO appear in this movie?
 
 
 
A: The reason the BO come out is the because the producer told me he wanted to do that since it's the 20th movie (laughs). But they've placed a lot of energy into it, really. A lot of ideas came up at the draft stage.
 
 
 
Q: It'd seem that you're working on an original illustration this year as welll...
 
 
 
A: That's correct. I drew Akai and Amuro on this illustration as well. There's another character, someone surprising, that shows up in that illustration too, so... Try searching for that illustration in the theater (laughs).
 
 
 
Q: It'd seem that you're also supervising other things apart from the illustration...
 
 
 
A: Yes. I check the script and the storyboards as well. I'm more involved than the usual because the BO show up in this movie. I don't want trouble to pop out because the setting is wrong. The anime staff have been asking me a lot of questions ever since the drafting stage. And I shared the identity of the BO's "Boss" with the director and the producer of the anime staff. Because I think that, since they're making a story about the BO, I must explain that to them: else they wouldn't understand (laughs).
 
 
 
Q: Those words Ran said at the end [of the trailer] were surprising. Did you come up with them?
 
 
 
A: But of course I did! That line wasn't there at the beginning [of the project]. I inserted it when I went over the script but the storyboard at the time was almost finished, looked like there wouldn't be time [to fit the scene in] and it was about to be cut. But I thought those words were a must so I brought them back.
 
 
 
Q: If you say that supervised the draf and the storyboards then you must surely hold the post of General Supervisor, don't you?
 
 
 
A: It's something obvious in the "Conan" team. I feel like I don't join them because I don't see the need to join the team. I'm satisfied with writing the manga. When I see (other anime movies') manga authors being billed as General Supervisors, I end up thinking "What in the..." (laughs).
 
 
 
Q: What would you do if they offered you to work in building a script from the very start?
 
 
 
A: I think that I might do that but if I were to do that then I would have to stop working on the weekly manga chapters... It's a difficult topic. If I were to do it I'd rather prefer to be the director. I'd like to draw a confrontation with Kaito Kid or the BO. Maybe I should come up with one... (laughs).
 
 
 
Q: You introduce all kinds of detectives in the Conan volumes' cover sleeve, the "Aoyama Gosho Detective Encyclopedia". A lot of detectives of movies and novels show up. Despite how busy you are you do check out other movies and drama series.
 
 
 
A: I watch a lot of movies. It's hard to read novels (laughs) but you can see a film in 2 hours. I also check out drama series and mystery series. As of late I enjoy watching "Clinical Criminologist Himura Hideo's Deductions" every week.
 
 
 
Q: Is there a movie that you like a lot?
 
 
 
A: "Amalfi: Rewards of the Goddess" (2009). I like it a lot: and it's not just because the guest voice actress acting in this movie [Movie 20] Amami Yuki - san [Silver-haired woman role] is acting on it. I watch it a lot of times when I feel blocked or without ideas. It's a very good movie, from the start to the end. I like the lines by the characters too so I rewatch it a lot.
 
 
 
Q: Is there some aspect of movies that you see that gets reflected when you work on your works?
 
 
 
A: There is. The previous movie, Movie 19 "Sunflowers of Inferno", had elements from "Towering Inferno" (1974). Movie 13 "The Raven Chaser" had elements from "Blue Sunday" (1983). There are ideas born from having seen some movie. They can be used as examples and it's easy to explain to the movie staff by saying "like that scene of that film".
 
 
 
Q: How do you come up with the tricks?
 
 
 
A: I and the editor in charge come up with most of them. We talk a lot in the workspace but our chat begins with "Have you seen anything interesting movies as of late?". We come up with a lot of ideas so we pick up the tricks that we could use. We do that everytime and it's hard (laughs).
 
 
 
Q: Does it happen a lot that the trick takes up more time than the story in your meetings?
 
 
 
A: It does happen. The story is faster. The tricks take up a lot of time. I think that the time to come up with the story is about 2 hours and the time needed for the tricks is about 8 hours more or less. It's pretty difficult. And we experiment as much as we can to see if the trick can be really used. The trick in the chapter being published in the Sunday magazine now (File 954-957) has been properly tested, truth to be told (laughs).
 
 
 
Q: Do you think on the anime when you draw the original manga chapters?
 
 
 
A: I do think that "this might be hard to express in the anime" so I express it in a certain manner. It can be the movement between the panels, or a trick explanation that might be hard to do in the anime, trying to change the schedules.... Ah. But it's not like I think a lot about it (laughs). I draw the manga in my own manner.
 
 
 
Q: In the movie the BO is portrayed as gigantic but Gin and Vodka are riding in an amusement park's roller coaster in the 1st chapter of the manga. Was it on your schedule from the start that the BO would become such a big thing?
 
 
 
A: I'll leave that up to your imagination. But it's pretty rare that Gin and Vodka were riding the roller coaster... Vodka might've made the queue to buy the tickets and ask for "2 adult tickets", I guess (laughs).
 
 
 
Q: "Conan" has fans that range from small kids to grown-up adults. We'd like of you to give them a message.
 
 
 
A: In some fan letters it was said that, when they were a kid, they found the drawings to be cool. And when they became an adult they could understand the story. So they could enjoy it twice. So, those parts that a small kid can't understand can be checked out when they become adults: and thus they can enjoy "Conan" a lot of times. Adult fans: please enjoy Conan even if you go on aging, don't graduate from it. If you have a son or a daugther... Then please go watch it together (laughs).
 
</spoiler>
 
 
 
Raw Text
 
 
 
 
<spoiler>
 
<spoiler>
 +
'''Source:''' http://www.cinematoday.jp/page/A0004961
 +
<div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;">
 +
'''Raw:'''
 +
<div class="mw-collapsible-content">
 
記念すべき20作目となった劇場版『名探偵コナン 純黒の悪夢(ナイトメア)』では、原作漫画のストーリーの根幹となる「黒ずくめの組織」とコナンたちの対決が描かれる。またその構図にFBI(米連邦捜査局)や日本の公安警察も絡み合い、漫画の重要キャラクターが一堂に介することに……。さまざまなエピソードについて原作者の青山剛昌に話を聞いた。(編集部・井本早紀)
 
記念すべき20作目となった劇場版『名探偵コナン 純黒の悪夢(ナイトメア)』では、原作漫画のストーリーの根幹となる「黒ずくめの組織」とコナンたちの対決が描かれる。またその構図にFBI(米連邦捜査局)や日本の公安警察も絡み合い、漫画の重要キャラクターが一堂に介することに……。さまざまなエピソードについて原作者の青山剛昌に話を聞いた。(編集部・井本早紀)
  
Line 3,684: Line 3,611:
 
劇場版『名探偵コナン 純黒の悪夢(ナイトメア)』は4月16日から全国東宝系にて公開
 
劇場版『名探偵コナン 純黒の悪夢(ナイトメア)』は4月16日から全国東宝系にて公開
 
オフィシャルサイト
 
オフィシャルサイト
 +
</div>
 +
</div>
 +
 +
[[File:cinematoday gosho image.jpg|thumb]]<br>
 +
Q: Both anime and movies have been running for 20 years. How do you feel like?<br>A: "20 years already!"... That's the general feeling (laughs) I think it's surprising that it's come this far. I didn't think that the weekly magazine chapters would last this long. But I got to admit that the ammount of things I want do is steadily increasing. (laughs)
 +
 +
Q: You surely didn't think that a confrontation between the FBI, the PSB and the BO would become reality in the movies, did you?
 +
(NOTE: I know Amuro is not PSB but that's what's written in the interview. My hypothesis about why: the movie staff assumed Amuro was PSB and Gosho then thought of making him NPA but by then the script couldn't be rewritten)<br>A: And that's the main dish of this movie. It's been made with the idea of "let's do this!". In the manga it's pretty hard to properly draw an action scene so there are some aspects that it can't portray. The confrontation between Akai Shuuichi (FBI Investigator) and Amuro Tooru (PSB-affiliated) is an aspect I wanted to do in this movie, so I thought that we could have them fight in the movie (laughs). I want fans to see this confrontation scene, I really do.
 +
 +
Q: Does it happen that the anime and/or the movie staff come to you with an idea, with "we want do this/that"?<br>A: It more or less happens every year. They want to do something. It's not that they ask for this or that to be specially made for "this work (episode/movie)", it's always like this. When there are things hard to do in the manga. When I want to make things explode or draw a large-scale action in the manga then my assistants start crying (laughs). I think of doing things that can be done in a movie.
 +
 +
Q: Would that mean that it was your idea to make the BO appear in this movie?<br>A: The reason the BO come out is the because the producer told me he wanted to do that since it's the 20th movie (laughs). But they've placed a lot of energy into it, really. A lot of ideas came up at the draft stage.
 +
 +
Q: It'd seem that you're working on an original illustration this year as welll...<br>A: That's correct. I drew Akai and Amuro on this illustration as well. There's another character, someone surprising, that shows up in that illustration too, so... Try searching for that illustration in the theater (laughs).
 +
 +
Q: It'd seem that you're also supervising other things apart from the illustration...<br>A: Yes. I check the script and the storyboards as well. I'm more involved than the usual because the BO show up in this movie. I don't want trouble to pop out because the setting is wrong. The anime staff have been asking me a lot of questions ever since the drafting stage. And I shared the identity of the BO's "Boss" with the director and the producer of the anime staff. Because I think that, since they're making a story about the BO, I must explain that to them: else they wouldn't understand (laughs).
 +
 +
Q: Those words Ran said at the end [of the trailer] were surprising. Did you come up with them?<br>A: But of course I did! That line wasn't there at the beginning [of the project]. I inserted it when I went over the script but the storyboard at the time was almost finished, looked like there wouldn't be time [to fit the scene in] and it was about to be cut. But I thought those words were a must so I brought them back.
 +
 +
Q: If you say that supervised the draf and the storyboards then you must surely hold the post of General Supervisor, don't you?<br>A: It's something obvious in the "Conan" team. I feel like I don't join them because I don't see the need to join the team. I'm satisfied with writing the manga. When I see (other anime movies') manga authors being billed as General Supervisors, I end up thinking "What in the..." (laughs).
 +
 +
Q: What would you do if they offered you to work in building a script from the very start?<br>A: I think that I might do that but if I were to do that then I would have to stop working on the weekly manga chapters... It's a difficult topic. If I were to do it I'd rather prefer to be the director. I'd like to draw a confrontation with Kaito Kid or the BO. Maybe I should come up with one... (laughs).
 +
 +
Q: You introduce all kinds of detectives in the Conan volumes' cover sleeve, the "Aoyama Gosho Detective Encyclopedia". A lot of detectives of movies and novels show up. Despite how busy you are you do check out other movies and drama series. <br>A: I watch a lot of movies. It's hard to read novels (laughs) but you can see a film in 2 hours. I also check out drama series and mystery series. As of late I enjoy watching "Clinical Criminologist Himura Hideo's Deductions" every week.
 +
 +
Q: Is there a movie that you like a lot?<br>A: "Amalfi: Rewards of the Goddess" (2009). I like it a lot: and it's not just because the guest voice actress acting in this movie [Movie 20] Amami Yuki - san [Silver-haired woman role] is acting on it. I watch it a lot of times when I feel blocked or without ideas. It's a very good movie, from the start to the end. I like the lines by the characters too so I rewatch it a lot.
 +
 +
Q: Is there some aspect of movies that you see that gets reflected when you work on your works?<br>A: There is. The previous movie, Movie 19 "Sunflowers of Inferno", had elements from "Towering Inferno" (1974). Movie 13 "The Raven Chaser" had elements from "Blue Sunday" (1983). There are ideas born from having seen some movie. They can be used as examples and it's easy to explain to the movie staff by saying "like that scene of that film".
 +
 +
Q: How do you come up with the tricks?<br>A: I and the editor in charge come up with most of them. We talk a lot in the workspace but our chat begins with "Have you seen anything interesting movies as of late?". We come up with a lot of ideas so we pick up the tricks that we could use. We do that everytime and it's hard (laughs).
 +
 +
Q: Does it happen a lot that the trick takes up more time than the story in your meetings?<br>A: It does happen. The story is faster. The tricks take up a lot of time. I think that the time to come up with the story is about 2 hours and the time needed for the tricks is about 8 hours more or less. It's pretty difficult. And we experiment as much as we can to see if the trick can be really used. The trick in the chapter being published in the Sunday magazine now (File 954-957) has been properly tested, truth to be told (laughs).
 +
 +
Q: Do you think on the anime when you draw the original manga chapters?<br>A: I do think that "this might be hard to express in the anime" so I express it in a certain manner. It can be the movement between the panels, or a trick explanation that might be hard to do in the anime, trying to change the schedules.... Ah. But it's not like I think a lot about it (laughs). I draw the manga in my own manner.
 +
 +
Q: In the movie the BO is portrayed as gigantic but Gin and Vodka are riding in an amusement park's roller coaster in the 1st chapter of the manga. Was it on your schedule from the start that the BO would become such a big thing?<br>A: I'll leave that up to your imagination. But it's pretty rare that Gin and Vodka were riding the roller coaster... Vodka might've made the queue to buy the tickets and ask for "2 adult tickets", I guess (laughs).
  
 +
Q: "Conan" has fans that range from small kids to grown-up adults. We'd like of you to give them a message.<br>A: In some fan letters it was said that, when they were a kid, they found the drawings to be cool. And when they became an adult they could understand the story. So they could enjoy it twice. So, those parts that a small kid can't understand can be checked out when they become adults: and thus they can enjoy "Conan" a lot of times. Adult fans: please enjoy Conan even if you go on aging, don't graduate from it. If you have a son or a daughter... Then please go watch it together (laughs).
 
</spoiler>
 
</spoiler>
  

Revision as of 11:17, 19 January 2019

Contents

Mid 90s

Newtype Interview

Date: ??
Published in:Unknown issue of the magazine "Newtype"


1997

Mystery Museum Interview

Date: June 10th, 1997


2003

Complete Color Works Interview Aoyama x Takayama

Date: May 1, 2003

Conan Drill Official Book Interview

Date: May 1, 2003
Published in: Conan Drill Official Book


2004

Love Conan Interview

Date: March 31, 2014

Conan Vs Kaitou Kid Perfect Edition

Date: April 2, 2004
Published in: Detective Conan vs. Kaitou Kid Perfect Edition pg 169


2005

Unknown Fan Gathering

Note: In a later interview (Gosho Aoyama Interview about the Boss 2017), Gosho denied ever saying this and his editor too said that such an interview never happened. This turned out to be a hoax.


2006

Anime 10 Year Anniversary Interview #1

Date: January 6, 2006
Published in: NTV's website

Asahi Newspaper Interview

Date: January 13, 2006
Published in: Asahi Evening Newspaper
Key Plot Point: Boss's name has already appeared.

Erlangen, Germany Interview

Date: June 17, 2006
Held at: Press conference in Erlangen, Germany

Anime 10 Year Anniversary Interview #2

Date: ?? ,2006
Published in: Yomiuri Television (YTV) website

10 Year Cinema Guide interview

Date: ??,2006
Published in: ??

Mini Documentary: Secret of Creation

Date: December, 2006


2007

Magic Kaito Volume 4 Interview

Date: March 15, 2007
Published in: Magic Kaito Volume 4

Urusei Yatsura Interview

Date: September 18, 2007
Published in: Urusei Yatsura Volume 21

Akigoro Interview

Date: ??, 2007
Published in: ??


2008

Conan and Kindaichi Files Interview #1

Date: April 10, 2008
Published in: Detective Conan & Kindaichi Case files #1

Otona Fami Interview #1

Date: April 21, 2008
Published in: Otona Fami(Adult Family), June issue


2009

Shonen Sunday 50th Anniversary Interview

Date: July 15, 2009
Published in: Shonen Sunday 1983 (A special issue commemorating Sunday's 50 years of publishing.)

Conan and Lupin Interview #1

Date: ??,2009
Published in: ??

Shonen Sunday Interview #1

Date: March 27, 2009
Published in: Weekly Shonen Sunday #17
no script available

2010

Gundam Ace Interview

Date: January 26, 2010
Published in: Gundam Ace March issue

Otona Fami Interview #2

Date: April 20, 2010
Published in: Otona Fami (Adult Family), June issue

Masters Of Manga Interview

Date: July 6, 2010
Published in: Masters of Manga


2011

Mystery Magazine Interview

Date: April 25, 2011
Published in: Mystery Magazine, June issue

Magic Kaitou Treasured Editions: Playback Episode Interviews

Published in: Magic Kaitou Treasured Editions released throughout 2011

Otona Fami Interview #3

Date: April 20, 2011
Published in: Otona Fami (Adult Family), June issue

Nihon Uiversity College of Art Lecture Interview (2ch RAW ONLY)

2011/06/24
various collected posts by: justwantanaccount at the bottom of the
DCW interview list forum post : link (see bottom of first post)

Club Sunday Interview

Date: October 28, 2011


2012

Monthly BLT Interview

Date April 24, 2012
Published in: Monthly BLT, June issue

Sankei News Interview

Date: June 23, 2012