User:Chekhov MacGuffin/Latest case

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< User:Chekhov MacGuffin
Revision as of 02:14, 6 August 2016 by Chekhov MacGuffin (talk | contribs) (Get chart for Rumi initialized)


Sandbox currently being used for peripheral vision analysis. I am currently researching to figure out what observations are high signal to noise for blind-in-one-eye chars - in short, quantifiable differences in depiction compared to full sight chars.

Summary and assumptions

This sheet is meant to document the specific blindness-related depiction and behaviors of characters who are known to be blinded on one side so that other blinded characters can be identified, even if they are hiding that fact.

In real life, people with a nonfunctional eye will lack corresponding peripheral vision. Thus they will be required to turn their whole face in order to see things on their blinded side, and may miss observations if they are out of sight. Blinded people also have problems with depth perception. Some of these limitations may be carried over to the manga if Gosho has done appropriate research.

General observations

  • Kansuke turns his head slightly further than other characters when looking with his bad side. Because it is rather subtle, the comparison is the least biased if compared within a single panel.
Kansuke turns 1.jpgKansuke turns 2.jpgKansuke turns 3.jpg
  • At least two Gosho characters with blinded eyes wear glasses that are always dark over the bad eye. (Hyoue Kuroda, MK's Goudzu)

Goudzu MK manga.jpgHyoue Kuroda manga.jpg

  • Characters with bad eyes don't overfavor turning towards their good eye side to see people who are mostly behind them - they will turn with whichever side is closer, even if it is their bad one. (Kansuke)
  • Characters with one eye still do certain quirky Gosho things like speak with their eye(s) shut for a moment and then open them for the dramatic punchline. (Kansuke)

Panel evaluation method description

The purpose of gathering these data is to evaluate if there any quantifiable differences between full-sighted and part-sighted character depiction. The directions are relative to the character's own perspective. Between 11 and 1 o'clock is assumed to be straight for the purposes of this evaluation.

  1. Head straight, eyes straight (•_•)
  2. Head straight, eyes right (<_<)
  3. Head straight, eyes left (>_>)
  4. Head turned right, eyes straight ('_' )
  5. Head turned right, eyes right (<_< )
  6. Head turned right, eyes left (•_• )
  7. Head turned left, eyes straight ( '_')
  8. Head turned left, eyes left ( >_>)
  9. Head turned left, eyes right ( •_•)
  10. Other (One eye closed. Something odd.)
  11. Total number clear panels with char looking or interacting.

Hyoue Kuroda

Kuroda is blinded in his right eye. Kuroda in his intro case very rarely spoke to anyone with his head turned. He either stood and looked at them directly or he didn't at all. This might be a hint in and of itself. People who don't turn heads could be more suspicious.

Case SS (•_•) SR (<_<) SL (>_>) RS ('_' ) RR (<_< ) RL (•_• ) LS ( '_') LL ( >_>) LR ( •_•) Other Total
913-917 61 3 3 0 0 0 6 1 0 4 78
913-917 78.2% 3.8% 3.8% 0.0% 0.0% 0.0% 7.7% 1.3% 0.0% 5.1% 100%
920 4 0 0 0 0 0 0 0 0 0 4

Yamato Kansuke

Yamato is blinded in his left eye. While Yamaoto may give aside glances at first when his name is called, he tends to turn his head fully toward the speaker when being spoken to or holding a longer conversation (Yamato vs Koumei). Koumei in contrast seems to be more comfortable speaking without turning his head fully if the speaker is still in his peripheral vision. Yamato holds conversations with people in his blindspot, so long as the conversation doesn't require him to see the other.

SS (•_•) SR (<_<) SL (>_>) RS ('_' ) RR (<_< ) RL (•_• ) LS ( '_') LL ( >_>) LR ( •_•) Other Total
63 8 6 2 6 0 12 14 0 2 113
55.8% 7.1% 5.3% 1.8% 5.3% 0.0% 10.6% 12.4% 0.0% 1.8% 100%

Some notable moments

Done 913-914

  • 913p6 - Kansuke catches Conan staring at him in the peripheral of his functional eye, turns to look at Conan full forward over the next two panels
  • 913p13 - Kansuke didn't see a body he was looking for in his bad eye's blind spot. He had to turn his head fully 90 degrees to see where Koumei is squatting at his 8 o'clock with the body.

Koumei

Fully sighted control for Kansuke.

SS (•_•) SR (<_<) SL (>_>) RS ('_' ) RR (<_< ) RL (•_• ) LS ( '_') LL ( >_>) LR ( •_•) Other Total
82 15 15 3 17 0 2 8 0 4 146
56.2% 10.3% 10.3% 2.1% 11.6% 0% 1.4% 5.5% 0% 2.7% 100%

Goudzu

Minor MK case villain. Presumed to be blind in right eye because of glasses.

SS (•_•) SR (<_<) SL (>_>) RS ('_' ) RR (<_< ) RL (•_• ) LS ( '_') LL ( >_>) LR ( •_•) Other Total
30 1 2 1 2 0 2 2 0 1 41

Rumi

No apparent eye troubles

SS (•_•) SR (<_<) SL (>_>) RS ('_' ) RR (<_< ) RL (•_• ) LS ( '_') LL ( >_>) LR ( •_•) Other Total

Sakurako Yonehara

Chikara Katsumata

Mary

Stacked charts by percentage

Name SS (•_•) SR (<_<) SL (>_>) RS ('_' ) RR (<_< ) RL (•_• ) LS ( '_') LL ( >_>) LR ( •_•) Other Total SR:RS SL:LS SX:RX:LX XS:XR:XL
Kansuke o_- 55.8% 7.1% 5.3% 1.8% 5.3% 0.0% 10.6% 12.4% 0.0% 1.8% 100% 4 : 1 1 : 2 9.6 : 1 : 3.3 5.5 : 1 : 1.4
Koumei o_o 56.2% 10.3% 10.3% 2.1% 11.6% 0% 1.4% 5.5% 0% 2.7% 100% 5 : 1 7.5 : 1 11.2 : 2 : 1 3.8 : 1.4 : 1
Kuroda -_o 78.2% 3.8% 3.8% 0.0% 0.0% 0.0% 7.7% 1.3% 0.0% 5.1% 100% NaN 1 : 2 NaN 22.3 : 1 : 1.3

To do

Check and see if the no head turning thing is just for blockhead male characters (Matsumoto as example)